Sports management platform
PlayerSense
A football management platform used by Major League Soccer coaching staff for tactics, team organisation and communication.

- Role
- Unity Engineer
- Client
- PlayerSense
- Built at
- Nplays
- Platforms
- PC · Web
- Genre
- Sports management platform
- Outcome
- Used by MLS coaching staff
- Engine
- Unity · C#
The game
PlayerSense is a football sports-management simulation platform for PC and Web, adopted by Major League Soccer (MLS) coaching staff. It helps coaches and teams manage organisations, plan tactics and streamline communication in one place.
My contribution
I implemented the team-organisation system, realtime chat and tactical project-sharing features in Unity with a Firebase backend and REST APIs, working closely with the design team on the UI.
Highlights
- Adopted by Major League Soccer (MLS) coaching staff
- Team and organisation management
- Realtime chat between coaches and players
- Tactical planning and project sharing
- Firebase backend and REST integrations
Tech stack
- Unity
- C#
- Firebase
- REST APIs





