Idle strategy · Mobile

Galactic Acres

A premium idle farming & strategy game: shelter creatures from across the universe and defend your sanctuary from space pirates.

Galactic Acres logo with cute creatures on a floating island, next to two in-game phone screens
Role
Lead Unity Architect
Client
Good Gaming (US)
Built at
Coeus Solutions
Platforms
Android
Genre
Idle strategy · Mobile
Outcome
$550K client project
Engine
Unity · C#

The game

Galactic Acres is a free-to-play idle clicker and strategy game where players protect an intergalactic sanctuary for creatures from across the universe. Every creature sheltered generates revenue, which players reinvest to expand the sanctuary, recruit exotic creatures and raise alien armies against space pirates.

My contribution

As lead Unity architect at Coeus Solutions, I owned the technical architecture of this $550K project for Good Gaming (US) and managed the full client-to-production pipeline — from brief and planning through development, integration and launch.

Highlights

  • Lead architect on a $550K client project
  • Idle economy, upgrades, prestige and battle systems
  • Firebase and REST API integration
  • Managed the full pipeline from brief to launch
  • Monetisation-ready shop and progression

Tech stack

  • Unity
  • C#
  • Firebase
  • REST APIs
  • Git