Dilawar Hussain — Senior Unity Engineer and mobile app developer building games, AI apps and XR solutions.

I’m Dilawar Hussain, a Senior Unity Engineer and Flutter app developer with 5+ years and 55+ shipped titles — games, mobile and AI-powered apps, AR/VR training and enterprise 3D simulations. I specialise in realtime multiplayer, AR/VR, AI features and Firebase & PlayFab backends.

  • Unity Certified Programmer
  • Photon Fusion & PUN 2
  • Lahore, Pakistan
Portrait of Dilawar Hussain, Senior Unity Engineer, wearing glasses and a navy t-shirt

Tools & platforms I ship with

Years of commercial game development
5+
Titles shipped on mobile, PC & Web
55+
Player installs across stores
1M+
Client project value delivered
$625K+

Trusted by & worked with

Studios, startups and brands across the US, EU, UK, Middle East & Singapore

For hiring managers

Why teamshire me

A senior Unity engineer who has shipped at scale, led client projects end to end and mentored developers — and who’s looking for the next team to build great games with.

Roles I’m looking for

  • Senior Unity Engineer
  • Lead Unity Developer
  • Multiplayer / Network Engineer
  • Gameplay Engineer
  • Full Stack Game Developer
  • AR / VR Unity Developer
  • Mobile App Developer (Flutter)
  • AI App Developer

Work setup

  • Full-time
  • Contract
  • Freelance
  • Remote
  • Open to relocation
  • Ships to stores

    55+ titles released on iOS, Android, PC, Web and Web3 — 1M+ installs and zero critical bugs at ship across 25+ client projects.

  • Multiplayer specialist

    Photon Fusion & PUN 2 across 5+ realtime titles with up to 16 concurrent players, plus Mirror, UNet and WebSockets.

  • Owns the full stack

    Unity games and XR, Flutter mobile apps and AI features, plus Firebase, PlayFab and REST backends, analytics and monetisation.

  • Leads & mentors

    Led $550K and $75K client projects end to end, mentored 3 developers and cut reported bugs ~35% with weekly code reviews.

Experience

5+ years ofshipping games

  • Shipped 55+ commercial titles across iOS, Android, PC, Web and Web3 — 1M+ installs
  • Lead Unity architect on Galactic Acres, a $550K project for Good Gaming (US)
  • Delivered Matty the Water Molecule, a $75K K-12 EdTech game that exceeded client KPIs
  • Built PlayerSense, a sports-management platform used by Major League Soccer (MLS) coaching staff
  • Built Whack Flag for Tookitaki’s anti-fraud fintech event in Singapore — live in under 2 weeks
Download full CV
  1. Jul 2025 — Present Current

    Full Stack Unity Engineer

    Nplays · Lahore, Pakistan

    • Leading end-to-end technical architecture for multiplayer and AI-enabled gameplay products
    • Delivered PlayerSense — a football management platform adopted by Major League Soccer (MLS) coaching staff
    • Architecting backend systems with Firebase, REST APIs and realtime WebSocket integrations
  2. Jan 2023 — Jun 2025

    Senior Software Engineer

    Coeus Solutions · Lahore, PK · Berlin, DE (remote)

    • Architected and shipped 25+ client projects totalling $625K+ for studios across the US, EU and UK
    • Led Galactic Acres ($550K) for Good Gaming — managed the full pipeline from brief to launch
    • Delivered Matty the Water Molecule ($75K EdTech), exceeding client KPIs on engagement and ratings
    • Built a BUST-A-MOVE Journey-style title for Taito (Japan), Batre Checkers multiplayer and Blades of Destiny
    • Mentored 3 junior Unity developers; weekly code reviews cut reported bugs by ~35%
  3. Jun 2021 — Dec 2022

    Unity Developer

    SabaSoft Games · Lahore, Pakistan

    • Built gameplay, UI systems and animation for 10+ mobile titles on iOS, Android and Windows
    • Shipped Pop It Maze (500+ levels) and Bricks Puzzle Construction Set
    • Implemented AdMob, IAP flows and analytics, contributing to steady store revenue growth
    • Set up a rapid-prototyping pipeline that cut time-to-playable-build by ~30%

Skills

Skills &tech stack

Engine & code

Apps & AI

Multiplayer

Backend & LiveOps

Platforms

Workflow

Engineering practice

FAQ

Good toknow

Ask me anything

Do you only build games?

No. Games are a big part of my work, but I also build Flutter mobile apps for iOS and Android, AI-powered apps with LLM APIs like OpenAI and Gemini, AR/VR/XR experiences, and enterprise 3D simulations and training tools.

Do you build mobile apps with Flutter?

Yes. I build cross-platform iOS and Android apps in Flutter and Dart with Firebase, REST APIs, in-app purchases and analytics — and use Unity when an app needs 3D, AR or realtime graphics.

Can you build AI-powered apps?

Yes — AI chat assistants, smart search, summaries and generated content using LLM APIs like OpenAI and Google Gemini, with API keys kept on the server. I also build AI-driven gameplay, such as adaptive difficulty and AI opponents.

What roles are you looking for?

Senior or lead Unity roles (gameplay, multiplayer or XR), mobile app roles with Flutter, and AI app development. I’m open to full-time, contract and freelance work, remote or with relocation.

Where are you based? Are you open to relocation?

I’m based in Lahore, Pakistan (UTC+5) and have worked remotely with teams across the US, EU, UK, the Middle East and Singapore — including two and a half years with a Berlin-based company. I’m open to remote roles and to relocating for the right opportunity.

Are you available for freelance projects too?

Yes. Alongside full-time and contract roles, I take on freelance Unity projects — from multiplayer prototypes to full game builds and backend integrations.