Dilawar Hussain — Senior Unity Engineer and mobile app developer building games, AI apps and XR solutions.
I’m Dilawar Hussain, a Senior Unity Engineer and Flutter app developer with 5+ years and 55+ shipped titles — games, mobile and AI-powered apps, AR/VR training and enterprise 3D simulations. I specialise in realtime multiplayer, AR/VR, AI features and Firebase & PlayFab backends.
- Unity Certified Programmer
- Photon Fusion & PUN 2
- Lahore, Pakistan

Tools & platforms I ship with
- Unity
- C#
- Flutter
- Dart
- OpenAI
- Photon
- Firebase
- PlayFab
- .NET
- Android
- iOS
- Windows
- WebGL
- Meta Quest
- AdMob
- Git
- Jira
- Web3
- Years of commercial game development
- 5+
- Titles shipped on mobile, PC & Web
- 55+
- Player installs across stores
- 1M+
- Client project value delivered
- $625K+
Trusted by & worked with
Studios, startups and brands across the US, EU, UK, Middle East & Singapore
NplaysEmployer · Full Stack Unity Engineer
Employer · Senior Software Engineer
SabaSoft GamesEmployer · Unity Developer
Client · Sports tech (MLS)
Client · Fintech, Singapore
Client via Coeus Solutions · Galactic Acres
Client · Middle East LLC
Client · Rush Horizon Studios
Client · Online board games
Client · Walking Heroes
Client · Game & app dev, MMA productions
For hiring managers
Why teamshire me
A senior Unity engineer who has shipped at scale, led client projects end to end and mentored developers — and who’s looking for the next team to build great games with.
Roles I’m looking for
- Senior Unity Engineer
- Lead Unity Developer
- Multiplayer / Network Engineer
- Gameplay Engineer
- Full Stack Game Developer
- AR / VR Unity Developer
- Mobile App Developer (Flutter)
- AI App Developer
Work setup
- Full-time
- Contract
- Freelance
- Remote
- Open to relocation
Ships to stores
55+ titles released on iOS, Android, PC, Web and Web3 — 1M+ installs and zero critical bugs at ship across 25+ client projects.
Multiplayer specialist
Photon Fusion & PUN 2 across 5+ realtime titles with up to 16 concurrent players, plus Mirror, UNet and WebSockets.
Owns the full stack
Unity games and XR, Flutter mobile apps and AI features, plus Firebase, PlayFab and REST backends, analytics and monetisation.
Leads & mentors
Led $550K and $75K client projects end to end, mentored 3 developers and cut reported bugs ~35% with weekly code reviews.
Selected work
Real projects.Real impact.
Games, VR/AR training, enterprise 3D simulations and multiplayer platforms — built for clients and companies across the US, EU, UK, Middle East and Singapore.

Galactic Acres
A premium idle farming & strategy game: shelter creatures from across the universe and defend your sanctuary from space pirates.

Simulation · Security training
VDA — Vehicle Dynamic Assessment
Physics-accurate impact simulation · Security-tech client (UAE)

Sports · Pixel-art career
Retro Pickleball
Career mode on 4 surfaces

Online board game · Strategy
Batre Checkers
Realtime 1v1 multiplayer · Batre LLC

Sports management platform
PlayerSense
Used by MLS coaching staff · PlayerSense

VR fitness · Combat training
VR Combat Trainer
Punch speed & accuracy tracking
- Full portfolio · 26 projectsView my full portfolioGames, apps, XR & 3D solutions built for clients and companies
Experience
5+ years ofshipping games
- Shipped 55+ commercial titles across iOS, Android, PC, Web and Web3 — 1M+ installs
- Lead Unity architect on Galactic Acres, a $550K project for Good Gaming (US)
- Delivered Matty the Water Molecule, a $75K K-12 EdTech game that exceeded client KPIs
- Built PlayerSense, a sports-management platform used by Major League Soccer (MLS) coaching staff
- Built Whack Flag for Tookitaki’s anti-fraud fintech event in Singapore — live in under 2 weeks
- Jul 2025 — Present Current
Full Stack Unity Engineer
Nplays · Lahore, Pakistan
- Leading end-to-end technical architecture for multiplayer and AI-enabled gameplay products
- Delivered PlayerSense — a football management platform adopted by Major League Soccer (MLS) coaching staff
- Architecting backend systems with Firebase, REST APIs and realtime WebSocket integrations
- Jan 2023 — Jun 2025
Senior Software Engineer
Coeus Solutions · Lahore, PK · Berlin, DE (remote)
- Architected and shipped 25+ client projects totalling $625K+ for studios across the US, EU and UK
- Led Galactic Acres ($550K) for Good Gaming — managed the full pipeline from brief to launch
- Delivered Matty the Water Molecule ($75K EdTech), exceeding client KPIs on engagement and ratings
- Built a BUST-A-MOVE Journey-style title for Taito (Japan), Batre Checkers multiplayer and Blades of Destiny
- Mentored 3 junior Unity developers; weekly code reviews cut reported bugs by ~35%
- Jun 2021 — Dec 2022
Unity Developer
SabaSoft Games · Lahore, Pakistan
- Built gameplay, UI systems and animation for 10+ mobile titles on iOS, Android and Windows
- Shipped Pop It Maze (500+ levels) and Bricks Puzzle Construction Set
- Implemented AdMob, IAP flows and analytics, contributing to steady store revenue growth
- Set up a rapid-prototyping pipeline that cut time-to-playable-build by ~30%
Skills
Skills &tech stack
Engine & code
Unity 2D / 3D
C#
.NET
Shader Graph
VFX Graph
Photoshop
Apps & AI
Flutter
Dart
OpenAI API
Google Gemini
- AI chat & assistants
- AI-powered gameplay
Firebase
Multiplayer
Photon PUN 2
Photon Fusion
- Mirror & UNet
- Matchmaking & rooms
WebSockets
Voice chat
Backend & LiveOps
Firebase
PlayFab
- REST APIs
- Leaderboards & LiveOps
Google Analytics
AdMob
In-app purchases
Platforms
Android
iOS
Windows / PC
WebGL
AR / VR · Meta Quest
Web3 & blockchain
Workflow
Git
GitHub
Jira
- Agile / Scrum
- Cross-platform builds
App Store
itch.io
Engineering practice
- SOLID & design patterns
- Game architecture
- AI-powered gameplay
- Performance optimisation
- UI/UX & animation systems
- Rapid prototyping
- Code reviews & mentoring
What I do
What I bringto your team
Whether you’re hiring for a full-time role or need a project delivered, here’s where I add the most value.
All services- Unity developerUnity engine architecture, gameplay programming and cross-platform builds in C# — 2D and 3D.
- Flutter app developerCross-platform mobile apps in Flutter and Dart, with Firebase, APIs and AI features.
- AI app developerMobile and web apps with AI assistants, smart search, generated content and AI gameplay.
- AR / VR / XR developerVR training and visualisation for Meta Quest and PC VR, and mobile AR with AR Foundation.
- Game developer55+ 2D and 3D games shipped for mobile, PC and web browsers, with 1M+ installs.
- Multiplayer developerRealtime and turn-based multiplayer with Photon Fusion, PUN 2, Mirror and WebSockets.
- Mobile game developerUnity games for iOS and Android with Firebase, AdMob and in-app purchases.
- WebGL & web game developerUnity WebGL browser games: multiplayer, event and marketing games, and EdTech.
- 3D & simulation developerEnterprise 3D simulations, training tools and visualisation built in Unity.
- Web3 game developerBlockchain-enabled Unity games for web and mobile, built game-first.
FAQ
Good toknow
Do you only build games?
No. Games are a big part of my work, but I also build Flutter mobile apps for iOS and Android, AI-powered apps with LLM APIs like OpenAI and Gemini, AR/VR/XR experiences, and enterprise 3D simulations and training tools.
Do you build mobile apps with Flutter?
Yes. I build cross-platform iOS and Android apps in Flutter and Dart with Firebase, REST APIs, in-app purchases and analytics — and use Unity when an app needs 3D, AR or realtime graphics.
Can you build AI-powered apps?
Yes — AI chat assistants, smart search, summaries and generated content using LLM APIs like OpenAI and Google Gemini, with API keys kept on the server. I also build AI-driven gameplay, such as adaptive difficulty and AI opponents.
What roles are you looking for?
Senior or lead Unity roles (gameplay, multiplayer or XR), mobile app roles with Flutter, and AI app development. I’m open to full-time, contract and freelance work, remote or with relocation.
Where are you based? Are you open to relocation?
I’m based in Lahore, Pakistan (UTC+5) and have worked remotely with teams across the US, EU, UK, the Middle East and Singapore — including two and a half years with a Berlin-based company. I’m open to remote roles and to relocating for the right opportunity.
Are you available for freelance projects too?
Yes. Alongside full-time and contract roles, I take on freelance Unity projects — from multiplayer prototypes to full game builds and backend integrations.


